![]() ![]() Originally posted by Salamand3r:Run shadow distance on low. ![]() Disabling shouldn't be needed on the 590, but if so the best way is to use the Bilago launcher here [The Boston FPS fix mod will rebuild some previs data, and can help substantially, especially if loaded after mods than previously broke it - but you may have graphical glitches. The tweak is available here [and should help substantially without changing the look of the game. Running an AMD GPU, you may want to tweak or completely disable Gameworks godrays/volumetric lighting. I personally cap at 70 to avoid frame pacing issues, but YMMV. Up to 100-110 FPS you don't need to worry about broken physics or conversations. Grass mods including True Grass are generally safe, but will tax your GPU with the default density. ![]() Be sure you aren't using the ini edit that disables precombines. Rust Belt Flora and Commonwealth Conifers are the most common ones I see. Make sure you have no mods that break previs/precombine - currently that include most mods that add or edit outdoor locations, including at this time ALL foliage mods that change the trees. You generally won't notice it much during actual play, as opposed to the jarring disappearance and reappearance of shadows using the Dynamic Shadows mod (it's a great mod, I just personally don't like the visual side effects and momentary judder when it starts to adjust). If you don't have broken previs/precombines, that should let you hit solid 60 much of the time. ![]()
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